Cinema 4D R21 Compatibility is here

Hi everyone, after another big Cinema 4D update our plugins are finally ready to go with R21!

You'll need new versions of our plugins to work with R21. To get started download and install the latest R21 compatible version of our Plugin Manager, which will help you download the correct versions. Edit: oops, I forgot the link for getting new Activation Codes to work with R21 - you can get updated Activation Codes here.

The biggest change you might have heard about already is the new licencing for C4D, which effects how plugins are licenced too. You won't have an 11 digit serial anymore, instead you'll have a unique user ID you use to login to C4D, and a unique system ID for each computer you use to install on. Our plugins use both of those IDs when activating your licences, which has some pros and cons.

Studios running licence servers can buy any number of plugin licences to run with R21, woo! But it'll be a bit harder to move licences - for example if your computer implodes or you upgrade one too many of your PC's components your system ID will change and your plugin licences won't work again straightaway, yuck.

To make that easier to deal with I've created a deactivation form which will help you cancel your old activation, so you can reuse it on the new machine. Our server will also allow you to activate on a second machine, eg your workstation and your laptop, obviously those aren't both meant to be used at the same time. If you need to frequently move our plugins around between more than two machines you should use our Curious Animal C4D Plugin Subscription instead.

Edit: fields were introduced in R20 to replace falloffs, and our falloff plugins don't work with R21, see the R20 compatibility announcement for more details.

Happy C4Ding!

Posted September 30, 2019

Cinema 4D R21 Compatibility coming soon

Hi everyone, this is just a quick note to say we'll have our plugins ready for R21 soon, I'll post here again when they're done!

Posted September 02, 2019

Annual and Educational Subscriptions

We now have a couple more options for our Curious Animal C4D Plugin Subscription - annual and educational subscriptions!

You can now choose to make an annual commitment at a discount over monthly pricing, or use the flexibility of the original monthly subscription option. And for educational users - you can get 90% off the annual subscription price by using your '.edu' email address ('', '' etc will also work) and coupon code 'EDUSUB'.
Posted March 12, 2019

Cinema 4D R20 compatibility

You've probably heard by now that Cinema 4D R20 includes some major changes for plugins, which have influenced our compatibility this time round.

First of all no plugins built for prior versions will work with R20, so copying plugins from your R19 or earlier plugins folders won't work for R20. Instead please:
1 Download our latest Plugin Manager, which includes R20 support.
2 Then get your new plugin Activation Codes to work with R20 using our Updated Licence Form.
3 Install the new Plugin Manager in your R20 plugins folder, start C4D, and open the Plugin Manager - it will take you through the process of activating and downloading the correct versions of our plugins for R20.

The main change for us is Fields - these are awesome! But they replace falloffs. We've updated most of our falloffs to work with R20 anyway to help you transition old projects - I say most because unfortunately Noise Falloff and Boole Falloff just don't work with R20, Super Source Falloff and our free falloffs are working. Fields pretty well cover all the features available in Fallofftopia so we won't be developing fields versions of these, although we still support them for R15-19. As I mentioned earlier Grid will not be supported for R20. There is also no R20 version of our free Falloff Sampler Shader. (Edit: falloff plugins in R20 only have legacy support, you'll be able to see our falloffs if you open a project from R19 or older that already uses them, but any new projects will only have access to fields. That excludes our falloff plugins at least for now, in future I might convert some of our free falloffs to fields). (Another edit: I forgot to mention any X-Particles support in our plugins is turned off for R20. This should be temporary, after Insydium release their updated X-Particles SDK that supports R20 I'll be able to add this back in).

All our other paid and free plugins are working now with R20. As some code changes were required there's always a chance that new bugs will pop up so if anything doesn't seem to work as it did previously please get in touch to let us know.

Happy C4Ding!
Posted August 24, 2018

More updates for new EU Data protection laws

Recently I talked about some updates we've been making to meet the requirements of the EU's upcoming GDPR. We've now finished updating our plugins and server to ensure we're collecting less personal data, and removing that data more quickly when it's no longer required. You can see our updated Privacy Policy for the full details, and I've included a brief summary of the changes since our last update below.

Read on to find out about the latest changes...
Posted May 22, 2018

Updates for new EU Data protection laws

The EU's new data protection and privacy law, General Data Protection Regulation, is coming into force soon, and we're making some updates to keep up with those. These are mainly aimed to reduce the amount of data we hold on our servers (we'll keep less data, and delete some data that isn't required anymore).

Read on to find out what changes we've made so far...
Posted April 13, 2018

NAB 2018 sale

All our perpetual plugin licences are 15% off for NAB 2018! The sale runs until April 14.
Posted April 07, 2018

Grid Discontinuing

I'm very sad to announce that we'll be discontinuing Grid, and won't be selling any new licences for it. Thanks to everyone who supported it, your existing licences will still work with Cinema 4D R15-19, however Grid won't be updated to work with R20 or receive any other updates.

I've made this decision as Grid is a very big plugin and simply doesn't have enough users to justify the expense of maintaining it. We're announcing this now in the hope that we can give you plenty of time to make plans for any existing projects that use Grid prior to the next release of Cinema 4D.

We've reduced the price of subscriptions to reflect Grid no longer being supported, if you have an existing subscription your payments will be reduced automatically from your next billing cycle. Despite the reduction subscription users will still be able to use Grid with C4D R15-19, but it will be unsupported.
Posted March 26, 2018