Activation server shutdown

I've just shut down our Activation server. This follows along from last year, as most of you will already know we discontinued all our C4D plugins. Anyone still relying on that server might get a bit of a shock, but please go and download the latest, free, and unsupported versions of our plugins that don't need activating here.
Posted February 22, 2021

The Plugin Archive

Earlier in the year I announced that we would be discontinuing all our plugins, and that I'd work on a way to ensure all our customers have access to the plugins they've licenced.

I've now completed that work by releasing the plugins for free, available in this archive of all our Curious Animal plugins for Cinema 4D.

I'll keep our licencing server running for a while longer to give everyone time to download the free versions (and in case there are any snags with the latest builds!), but I will be turning it off sometime early next year so please do download as soon as possible - once the server is turned off you won't be able to make new activations with the old versions.

I hope you continue to enjoy the plugins in this new form!
Posted October 09, 2020

Curious Animal Plugins Discontinuing

Hi everyone,
I've a bit of sad announcement to make, which is that we're discontinuing all our plugins. We won't be supporting any further versions of Cinema 4D beyond R21 and we're no longer selling any new licences, although of course all your existing licences will still work - our servers will keep running until I come up with a more permanent solution to giving you plugin access. Additionally any current subscriptions will continue to run for free.

You might be wondering - why have I made this decision? I write plugins on top of being a freelance motion designer and a dad, and over the last few years maintenance issues (like the introduction of GDPR, and keeping on top of C4D updates and licencing changes) have taken up so much time that I haven't had any time to work on actual plugins. Each time one of those issues pops up I think that'll be the last of the busywork and then I'll be able to get back to making things - but new ones just keep popping up, like a nasty bureaucratic hydra. That's part of running a business, but it's gotten to the point that it's unfortunately not sustainable for me anymore, and like a lot of people my family and I are stuck at home because of Covid-19 - so we've had to think a lot harder recently about what can fit into our lives.

I'd like to thank everyone who has supported us over the years - all our lovely customers, our resellers, beta testers, and anyone who spoke about us on social media or elsewhere. We wouldn't have gotten this far without you, thank you!

So what'll I do now? I'll be freelancing still of course (, I'm working on independent animation projects (, and most importantly I'll be Dadding for my two daughters, so I'll be plenty busy for the rest of my days.

Last but not least I'll be working out a new and permanent way for everyone to use their plugin licences, and I'll announce that here once it's ready.

Posted June 02, 2020

Cyber Monday Sale 2019

Get 40% off perpetual licences for all our Cinema 4D plugins until December 3 for our Cyber Monday 2019 Sale!
Posted November 28, 2019

Cinema 4D R21 Compatibility is here

Hi everyone, after another big Cinema 4D update our plugins are finally ready to go with R21!

You'll need new versions of our plugins to work with R21. To get started download and install the latest R21 compatible version of our Plugin Manager, which will help you download the correct versions. Edit: oops, I forgot the link for getting new Activation Codes to work with R21 - you can get updated Activation Codes here.

The biggest change you might have heard about already is the new licencing for C4D, which effects how plugins are licenced too. You won't have an 11 digit serial anymore, instead you'll have a unique user ID you use to login to C4D, and a unique system ID for each computer you use to install on. Our plugins use both of those IDs when activating your licences, which has some pros and cons.

Studios running licence servers can buy any number of plugin licences to run with R21, woo! But it'll be a bit harder to move licences - for example if your computer implodes or you upgrade one too many of your PC's components your system ID will change and your plugin licences won't work again straightaway, yuck.

To make that easier to deal with I've created a deactivation form which will help you cancel your old activation, so you can reuse it on the new machine. Our server will also allow you to activate on a second machine, eg your workstation and your laptop, obviously those aren't both meant to be used at the same time. If you need to frequently move our plugins around between more than two machines you should use our Curious Animal C4D Plugin Subscription instead.

Edit: fields were introduced in R20 to replace falloffs, and our falloff plugins don't work with R21, see the R20 compatibility announcement for more details.

Happy C4Ding!

Posted September 30, 2019

Cinema 4D R21 Compatibility coming soon

Hi everyone, this is just a quick note to say we'll have our plugins ready for R21 soon, I'll post here again when they're done!

Posted September 02, 2019

Annual and Educational Subscriptions

We now have a couple more options for our Curious Animal C4D Plugin Subscription - annual and educational subscriptions!

You can now choose to make an annual commitment at a discount over monthly pricing, or use the flexibility of the original monthly subscription option. And for educational users - you can get 90% off the annual subscription price by using your '.edu' email address ('', '' etc will also work) and coupon code 'EDUSUB'.
Posted March 12, 2019

Cinema 4D R20 compatibility

You've probably heard by now that Cinema 4D R20 includes some major changes for plugins, which have influenced our compatibility this time round.

First of all no plugins built for prior versions will work with R20, so copying plugins from your R19 or earlier plugins folders won't work for R20. Instead please:
1 Download our latest Plugin Manager, which includes R20 support.
2 Then get your new plugin Activation Codes to work with R20 using our Updated Licence Form.
3 Install the new Plugin Manager in your R20 plugins folder, start C4D, and open the Plugin Manager - it will take you through the process of activating and downloading the correct versions of our plugins for R20.

The main change for us is Fields - these are awesome! But they replace falloffs. We've updated most of our falloffs to work with R20 anyway to help you transition old projects - I say most because unfortunately Noise Falloff and Boole Falloff just don't work with R20, Super Source Falloff and our free falloffs are working. Fields pretty well cover all the features available in Fallofftopia so we won't be developing fields versions of these, although we still support them for R15-19. As I mentioned earlier Grid will not be supported for R20. There is also no R20 version of our free Falloff Sampler Shader. (Edit: falloff plugins in R20 only have legacy support, you'll be able to see our falloffs if you open a project from R19 or older that already uses them, but any new projects will only have access to fields. That excludes our falloff plugins at least for now, in future I might convert some of our free falloffs to fields). (Another edit: I forgot to mention any X-Particles support in our plugins is turned off for R20. This should be temporary, after Insydium release their updated X-Particles SDK that supports R20 I'll be able to add this back in).

All our other paid and free plugins are working now with R20. As some code changes were required there's always a chance that new bugs will pop up so if anything doesn't seem to work as it did previously please get in touch to let us know.

Happy C4Ding!
Posted August 24, 2018