Cyber Monday Sale 2016

We've got lots of great discounts coming up this weekend! From Friday to Monday (November 25th to 28th) you'll be able to get:

The first 3 months of subscriptions for free! You can cancel subscriptions online anytime* - cancel before the end of your third month to avoid paying anything.

20% off Populate, Mega Deformer Pack, Super Deformer Pack, Fallofftopia and all of our combos.

40% off all our other individual plugins!

*If you cancel your subscription during the first or second month you'll lose the remaining discount - you won't be able to use it on a later subscription. Cancelled subscriptions will continue for the remainder of their current subscription period. You can find details on how to cancel here.
Posted November 21, 2016

Populate has launched

Populate has launched! Populate is our latest Cinema 4D plugin, extending Mograph by giving you access to a much wider range of object parameters.

Special launch pricing is available for earlybirds, with 25% off the regular price until 11:59pm on July 12 (UTC).

There's a demo available via our Plugin Manager, and the download includes some example scenes to help get you started.

Thank you to everyone who helped make this release possible - including all you fantastic beta testers who generously took the time to test Populate and send feedback about bugs and feature suggestions, the launch version of Populate is much improved thanks to your efforts. And a very special thanks as always to Rachael, and now Ada :)

I hope you enjoy Populate!
Posted July 06, 2016

Populate Bottles teaser

Have a quick sneak peek of Populate in action! There's not long to go now, sign up to our newsletter for updates on the launch.
Posted June 29, 2016

Subscription Sale

If you're interested in our Curious Animal C4D Plugin Subscription, now's the best time to start one, here's why:

1 It gives you access to all our current Cinema 4D plugins for a reasonable monthly fee.

2 When Populate is released all current subscribers will get access to that too.

3 Your monthly fee for existing subscriptions will stay the same even after Populate is released.

4 And - if you use the coupon code PREPOPSUB at checkout before 11.59pm on the 17th June 2016 (UTC) you'll get 50% off your subscription fee for the first 4 months! You can cancel your subscription at any time, but if you keep it going beyond those four months you'll pay the current standard subscription fee, not the higher post-Populate price.
Posted June 15, 2016

Populate Progress: Parameters

For this Populate Progress report I'm going to talk a bit about the kinds of object and tag parameters you can control with Populate. In case you haven't heard about it yet, Populate is our upcoming plugin for Cinema 4D that builds on the awesome Mograph toolset to let you control many more parameters within your clones. Populate lets you set object and tag parameters for each clone randomly, or with full control using the Variance Effector - see our first Populate Progress post for more about the Variance Effector.

The most obvious types of parameters to control are numbers, for example position, size, strength and radius values. Populate's Variance Tags have a few extra tricks though - you'll be able to use them to choose which options from a dropdown menu to choose from, define a gradient from which to pick colours, pick the object in a link field from a list of objects, and even create different text options to appear in text fields.

There are more parameter types available in Cinema 4D that Variance Tags can't control yet (eg splines), and there will probably be some objects and tags Populate just can't control at all (Morph Tags for example required some unique code to support, which we've added, but there are likely to be more like this - we'll try to add support for these in future updates as we discover them), but the current selection covers a huge range of the parameters that control a lot of tags and objects.

Posted June 15, 2016

Populate Progress

Populate, our upcoming plugin for Cinema 4D, has come along a fair way since we first spoke about it late last year, and I want to take a minute to talk about our progress.

The plugin started out as a way to generate randomly varying clones from a single object (like a Mograph cloner, but that randomly changes selected object parameters), but we've recently added the Variance Effector - this takes the randomness out and gives you control over those object parameters using effector falloffs. If you're a fan of the Mograph toolset I think you'll find Populate and its Variance Effector very handy, as these tools will allow you to independently control a much wider range of object parameters using a similar interface.

Posted May 01, 2016

NAB Sale 2016

We're running a sale for NAB 2016 - from April 16 to 21 Super Deformer Pack, Mega Deformer Pack and Fallofftopia will be 20% off!
Posted April 15, 2016

Spline Falloff

We've just released Spline Falloff for Cinema 4D. This one's free for everyone, and adds a new falloff shape for your deformers and Mograph Effectors that lets you create a falloff along the length of a spline.

To help you on your way with Spline Falloff we've also made this Quickstart video:
Posted March 21, 2016